64 Magazine from Paragon Publishing.
A large collection of scanned magazines, issues and information from a set of Chinese-language videogame magazines, crossing decades and from a wide variety of publishers and software houses.
ACE (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. Launched in October 1987, roughly the same time as Ludlow-based publisher Newsfield's own multi-format magazine The Games Machine, the magazine consisted mainly of ex-Amstrad Action and Personal Computer Games staff, including launch co-editors Peter Connor and Steve Cooke. Andy Wilton, ex-AA, was brought in as Reviews...
ACE (Advanced Computer Entertainment) was a multi-format computer and video game magazine first published in the United Kingdom by Future Publishing and later acquired by EMAP. Launched in October 1987, roughly the same time as Ludlow-based publisher Newsfield's own multi-format magazine The Games Machine, the magazine consisted mainly of ex-Amstrad Action and Personal Computer Games staff, including launch co-editors Peter Connor and Steve Cooke. Andy Wilton, ex-AA, was brought in as Reviews...
Aktueller Software Markt (literally Current Software Market), commonly known by its acronym, ASM, was a German multi-platform video game magazine that was published by Tronic Verlag from 1986 until 1995. It was one of the first magazines published in Germany focused on video games, though the very first issues of ASM covered the software market in general for almost all platforms at this time, hence the magazine's full name. According to the magazine itself, it was the first computer software...
Activisions was the official Activision newsletter.
Amiga Power (or AP for short) was a monthly magazine about Amiga video games. It was published in the United Kingdom by Future plc, and ran for 65 issues, from May 1991 to September 1996. It was in many ways the spiritual successor to Your Sinclair, which shared many of the same staff and had a similar sense of humour, amassing a loyal body of fans, some of whom still reminisce about the magazine and attempt to keep its spirit alive. Amiga Power had a number of principles which comprised its...
Amusement Life was a Japanese-language magazine dedicated to entertainment and gaming software.
Big K was a multi format magazine published by IPC Magazines Ltd during the 1980s. Descriptions for these issues have been provided by Steven Zakulec.
"Blip: The Video Games Magazine" was a short-lived monthly video game magazine published by Marvel Comics and edited by Joe Claro. The first issue was published in February 1983, and the seventh and final issue was published in August of that year. Blip was aimed at a younger audience; it was comic-book sized, printed on comic book stock, and had video-game-related comics (some spanning several pages), while being somewhat thinner on computer hardware, news items and strategy guides....
CDi Magazine is a glossy magazine dedicated to the CDi (CD-Interactive) entertainment system.
CPC Attack! was a short-lived magazine dedicated to Amstrad CPC gaming. The magazine was a successor to Amstrad Computer User magazine. It was characterised by a strong comic-like graphical style featuring a recurring mascot - a Tank Girl-like character called Amy Strad. Funnily enough this same character featured in C+VG magazine under the name Sadie. Originally, Amstrad Computer User had been a much more serious magazine than its main rival Amstrad Action. The radical redesign to CPC Attack!...
Computer and Video Games Magazine Issues 01-126 (November 1981 - May 1992) plus Yearbooks. Computer and Video Games (C+VG) was a long-running multi-format UK-based magazine. It went through several phases; at first, it was very much a hobbyist magazine, with plenty of type-ins and technical articles. Like most 80's UK computer magazines, it went a bit mad as the market got saturated and relaunched as an entertainment title, with some bizarre and ill-fitting Jerry Paris cartoon characters...
Casual Connect, a trade magazine published by Casual Games Association, which was available as a free download from their website.
Classic Gamer Magazine is a printed and digital publication covering classic gaming. Volume One of the magazine contained six issues and was released in printed format. Volume Two contained two PDF issues which were released free in 2004 via the website. Since then there have been no further issues, although the website has for some time promised a new PDF version is on its way.
Computer and Video Giochi is the Italian language version of UK magazine Computer and Video Games. It began publication in January 1991. Computer+Videogiochi era una rivista dedicata ai videogiochi edita dal Gruppo Editoriale Jackson. La rivista era la controparte italiana della rivista inglese Computer and Video Games edita da Emap, che a quel tempo risultava essere la rivista di videogiochi più venduta al mondo. Con Computer+Videogiochi il Gruppo Editoriale Jackson cercava di rientrare...
Computer Gamer magazine is a gaming magazine from the 1980s.
Computer Games nasce dalla rivista di scienza e fantascienza FUTURA, edita da Alberto Peruzzo Editore dal 1983, che dedicava articoli anche all'informatica. Dall'aprile 1984, l'editore decise di pubblicare una rivista autonoma che prese ufficialmente il nome di Computer Games. Ebbe però una vita editoriale molto breve e divenne un supplemento della rivista FUTURA nel novembre 1984, uno speciale all'interno della rivista nell'aprile 1985, per poi cessare definitivamente con il numero di maggio...
Computer Gaming World (CGW) was an American computer game magazine published between 1981 and 2006. In 1979 Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 there was no magazine dedicated to computer games. Although Sipe had no publishing experience, he formed Golden Empire Publications in June and found investors. He chose the name of Computer Gaming World (CGW) instead of alternatives such as Computer Games or Kilobaud Warrior...
Computer Play is a game magazine devoted entirely to games on the PC and other computers, although a column was devoted to console games as well. For a period of time, it was the only competition Computer Gaming World had in the US, although its relative obscurity today should indicate who ultimately won the battle. According to an interview with Computer Gaming World's Johnny Wilson, Computer Play got its start when a distributor decided to start its own computer magazine after it lost the...
Computer and Video Games Magazine was published in Great Britain in the early 1980s.
Computer and Video Games Magazine.
Consolemania è stata la rivista mensile dedicata ai videogiochi per console più longeva nella storia dell'editoria italiana. Controparte di The Games Machine, che era invece dedicata ai giochi per computer, è stata anch'essa pubblicata dalla Xenia Edizioni con la sola esclusione dell'ultimo numero, pubblicato da Future Media Italy. La storia di Consolemania è durata senza interruzioni per un periodo di 14 anni, dall'ottobre 1991 all'ottobre 2005. Il primo caporedattore di Consolemania fu...
DC-UK was a Dreamcast video game magazine published by Future plc in the United Kingdom. Its first issue was published in August 1999 and it ran until 2001. The magazine was launched by ex-Edge deputy editor Caspar Field, who edited the first seven issues. After his departure to launch the children's Dreamcast magazine, Mr Dreamcast, associate editor Keith Stuart took over until issue 19. At this point, then-deputy editor Lee Hart took over for the single issue that remained. At launch, DC-UK...
Dengaki PlayStation Magazine
GameFan (originally known as Diehard GameFan) was a publication started by Tim Lindquist and Dave Halverson in September 1992 that provided coverage of domestic and import video games.[1] It was notable for its extensive use of game screenshots in page design because of the lack of good screen shots in other US publications at the time. The original magazine ceased publishing in December 2000.
Issues of Digital Press Magazine, the magazine of digitpress.com.
The Official Dreamcast Magazine was a video game magazine for the Dreamcast published in the United States. The magazine's initial issue "0" was released in June 1999, a full 3 months before the launch of the system. This rare issue featured Sonic the Hedgehog on a black cover, along with the launch date and some of the system's unique features. The magazine then ran for twelve issues from the September 1999 Dreamcast launch to March/April 2001, shortly after Dreamcast was...
Revista Oficial Dreamcast (in English, Official Dreamcast Magazine), is a Spanish magazine printed by Hobby Press S.A., better known as the company behind the Spanish magazine Hobby Consolas. The magazine was launched with two supplements appearing in Hobby Consolas in October and November 1999 and one in Micromania, another Hobby Press magazine, in October 1999. The magazine itself launched on December 20, 1999. The magazine served as the distributor of DreamOn discs for Spain. At the end of...
Dreamcast Monthly was a British magazine which focused on the Sega Dreamcast. At the time of its launch, it claimed to be the first Dreamcast review magazine in the United Kingdom.
Electronic Fun with Computers and Games Magazine (Great Britain)
L'edizione italiana della rivista statunitense "Electronic Games" iniziò le pubblicazioni a gennaio 1984, edita mensilmente dalla JCE. Inizialmente era in gran parte tradotta dalla controparte statunitense, ma presto cominciò a differenziarsi sempre più. Non si occupò soltanto di videogiochi, ma anche di home computer in generale. Dal n°9 di settembre 1984 il titolo cambiò in "EG Computer". Dal n°11 di novembre 1984 scompare definitivamente ogni riferimento...
Electronic Gaming Monthly (often abbreviated to EGM) is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content, and product reviews. The magazine was founded in 1988 as U.S. National Video Game Team's Electronic Gaming Monthly under Sendai Publications. In 1994, EGM spun off EGM², which focused on expanded cheats and tricks (i.e., with maps and guides). It eventually became Expert Gamer and finally the...
Family Computer Magazine.
G7000 Video Game Club News, published by Philips, provided information and news on the Philips Electronics product line.
GM King's Markup Magazine was a game development and review magazine published for the web in the late 2000s. 14 issues were produced in all.
The Gambler Magazine is a Polish-language computer and games magazine published in the late 1990s.
Game Developer magazine was the premier publication for working (and aspiring) video game creators until its demise, and reached over 35,000 industry professionals monthly. Each month, industry leaders and experts shared technical solutions, reviewed new game development tools, and discussed strategies for creating innovative, successful video games. Monthly postmortems dissected the industry’s leading games, from AAA console to social and mobile games and beyond, and columns gave insight...
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A full overview of this collection is located at https://www.gamingalexandria.com/wp/2019/12/23/game-hihyo-game-criticism-magazines/ An excerpt: As we entered the 90s, hardware segregation increased and many game magazines that were on the market each took their own specialist route. One result from that trend was that magazines began to rely on companies for exclusive screenshots and pre-release software for their articles. This potential for conflict of interest eventually led to...
Game Informer (GI) is an American-based monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. As of June 2012, over 8 million copies are sold each month, making it the third-largest magazine in the United States by circulation. Game Informer debuted in August 1991 when Funcoland started publishing a six-page magazine. It is owned and published by GameStop Corp., the parent company of the video game retailer of the same name, who...
Originally hosted at https://onitama.tv/gamemachine 新聞「ゲームマシン」は1974年6月に創刊し、屋上遊園地やゲームコーナー、ゲームセンターなどで使用される業務用アミューズメントマシン、遊園施設など、人びとを楽しませる娯楽機械に関する業界ニュースを、月2回のペースで発行してきた業界紙です。...
Game Players was a monthly video game magazine founded by Robert C. Lock in 1988 and originally published by Signal Research in Greensboro, North Carolina. The original publication began as Game Players Strategy to Nintendo Games (the cover featured a tagline that claimed no affiliation with Nintendo). The magazine evolved over the years, even spinning off a separate publication called Game Players Sega Genesis Guide when Sega entered the console market. These two magazines were later folded...
Game Power era una rivista italiana dedicata ai videogiochi per console, pubblicata mensilmente a partire dal dicembre 1991. Creata dallo Studio Vit, la rivista andava ad affiancarsi per quel che riguardava il mondo console alla rivista K (realizzata dalla stessa redazione ma edita da Glénat) che si occupava invece di videogiochi per computer. Questa accoppiata andava a contrapporsi a quella degli storici rivali The Games Machine e Consolemania edite da Xenia (la prima si occupava di...
Game Power Magazine is a Brazillian-language computer and console videogame magazine published in the 1990s.
Game.EXE is a now-defunct monthly Russian magazine focused on video games. It was initially launched titled Games Magazine (Russian: Магазин игрушек) from March 1995 to December 1996. Starting 1997, it was renamed Game.EXE and ran until June 2006, with last 4 issues all in June.
GamePro was an American multiplatform video game magazine media company that published online and print content. The magazine offered coverage of various video game consoles (e.g., PlayStation 3, Xbox 360, Wii), PC computers, and mobile devices (e.g., PlayStation Portable, Nintendo DS, iOS). GameProMedia properties included GamePro magazine and the website GamePro.com. The company was also a subsidiary of the privately held International Data Group (IDG), a technology media, events and research...
Games Computing Magazine was "The Magazine for those who take their computer and video games seriously", published in the 1980s by Argus Specialist Publications. It was based out of Great Britian.
Games Magazine is a Brazillian video games magazine published in the 1990s and 2000s.
Tilt, connu également sous les noms Tilt - Jeux électroniques, Tilt Micro Jeux ou Tilt Microloisirs, fut le premier magazine français entièrement consacré au jeu vidéo sur ordinateur et console. Il est apparu en septembre 1982, publié par Editions Mondiales (Paris), et as été le magazine de référence pour beaucoup. Le nom vient du jeu de flipper. Les premiers numéros étaient bimensuels; le magazine devient principalement mensuel à partir du numéro 10 (mars 1984). Le dernier...
Gamest[a] was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine also featured the annual "Gamest Awards", which hands out awards to games based on user vote. The magazine had a heavy-focus on shoot'em up arcade games, but would also cover games from other genres. Gamest originated from the...
Giochi per il mio computer (Italian: Games for my PC), also known by the acronym GMC, was an Italian magazine about computer video games and every thing concerns this topic. In Italy it represented the leading magazine in its field and frequently sold more than 100,000 copies.
Guida Videogiochi, nata dalle ceneri di VideoGiochi, è ufficialmente la seconda testata pubblicata tra il giugno 1989 e il dicembre 1990 dal Gruppo Editoriale Jackson. Il titolo in copertina viene a volte interpretato come Guida Video Giochi, ma quando la rivista si riferisce a sé stessa nel testo scrive Guida Videogiochi. Anche se il nome risulterà sconosciuto, GVG, con i suoi inserti ”Console” (a tutti gli effetti una rivista a parte), seppur inferiori alle rivali ”The Games...
Hardcore Gamer began its life as a printed magazine in 2005. At a time when magazines were beginning to shut down, we did the opposite. Within months, hundreds of thousands of issues of Hardcore Gamer Magazine were distributed to subscribers internationally. We quickly became a trusted source in the industry, employing only writers who were seriously hardcore about gaming. Then the internet happened. Nobody wanted to advertise in magazines anymore. Without advertisements, the enormous overhead...
Hit Parade, a volte chiamata Hit Parade 64 all'interno, era una rivistina mensile con allegate due cassette piene di giochi per il Commodore 64, edita da SIPE s.r.l. di Milano. I giochi di ogni numero sono quasi sempre 30 e sono tutti versioni pirata di giochi stranieri, con i titoli modificati e ogni riferimento agli autori originali rimosso, a volte senza neppure le schermate introduttive. Si tratta di raccolte del “meglio” dei titoli già pubblicati da altre rivistine SIPE come Special...
I Magnifici Sette era una rivista mensile di 32 pagine con allegata una cassetta di giochi per il Commodore 64, edita da SIPE s.r.l. di Milano. I primi quattro numeri si intitolano I Magnifici Cinque e hanno 5 giochi sulla cassetta, poi il numero si stabilizzò a 7. I giochi sono tutti versioni pirata di giochi stranieri, con i titoli modificati, schermate introduttive nuove e ogni riferimento agli autori originali rimosso. Alcuni giochi, come Lode Runner's Rescue e The Castles of Doctor Creep,...
IGN Unplugged is an online magazine packed with information about games, consoles, movies, and more brought to you by the editorial crew behind IGN's gaming and entertainment web sites.
Il Gruppo Editoriale Jackson pubblicò diverse piccole riviste con la dicitura Jackson Soft nel titolo, tra il 1985 e il 1988 circa. Si tratta di riviste con allegata cassetta o dischetto per gli home computer a 8 bit più diffusi in Italia: principalmente Commodore 64, Commodore 16, ZX Spectrum, MSX. A differenza di altri editori del periodo che erano dediti alla pirateria, la Jackson proponeva giochi originali con l'autorizzazione degli autori, di solito inglesi. Ci sono inoltre programmi di...
Joystik Magazine - 9 Issues Published.
K era una rivista dedicata ai videogiochi. Creata inizialmente da Studio Vit ed edita da Glénat, fino al numero 39 la rivista usa testi e foto della rivista inglese ACE edita dalla EMAP IMAGES (UK), in concomitanza con il numero 39 italiano, la rivista inglese chiude. Dal numero 65 l'editore cambia e diventa RCS e le pubblicazioni diventano di 12 numeri all'anno. Il numero 68 vede l'abbandono da parte di Studio Vit che poi creerà Zeta e PCZeta. Dal numero 33 cambia il formato della rivista,...
Komoda & Amiga Plus is an pdf magazine (English and Polish language) for the Commodore user.
Leisure Line is a magazine about arcades, amusement devices, and vending machines.
Lotek 64 was a German-language console and retro magazine published in the late 2000s.
a collection of japanese computer magazine "MSX FAN"
Topics: MSX, computer magazine, old computer, MSX FAN
M! Games (until 2008: ! MAN AC ) is the name of a German , since 1993 monthly multiplatform - Video game - magazine . The publisher is Cybermedia Verlagsgesellschaft based in Mering near Augsburg . M! Games does not specialize in a specific video game system, but tests and reports on games for all common platforms. The magazine is one of the longest-running German-language game publications ever.
Mean Machines was a multi-format gaming magazine released between 1990 and 1992 in the United Kingdom. In the late 1980s Computer and Video Games (CVG) was largely covering the outgoing generation of 8-bit computers like the Commodore 64, ZX Spectrum, Amstrad CPC and newly emerging 16-bit computers (the Atari ST and Commodore Amiga). Julian Rignall built upon an idea first conceived by C+VG contributor Tony Takoushi and launched a consoles-oriented section of the magazine called Mean Machines....
Mean Machines itself started life as a console-only section within the pages of Computer and Video Games Magazine. First featured in the October 1987 issue of the magazine, the section mainly covered the 8-bit systems like the Nintendo Entertainment System (NES) and Sega's Master System, with the odd reference to the NEC PC Engine. It soon became apparent that consoles were taking off in a big way, and that they were muscling in on territory traditionally covered by the still-dominant Atari ST...
Mean Machines was a multi-format gaming magazine released between 1990 and 1992 in the United Kingdom. In the late 1980s Computer and Video Games (CVG) was largely covering the outgoing generation of 8-bit computers like the Commodore 64, ZX Spectrum, Amstrad CPC and newly emerging 16-bit computers (the Atari ST and Commodore Amiga). Julian Rignall built upon an idea first conceived by C+VG contributor Tony Takoushi and launched a consoles-oriented section of the magazine called Mean Machines....
Mega Console è stata una rivista mensile dedicata ai videogiochi per console, pubblicata dal febbraio 1994 al dicembre 2000 dalla Futura Publishing. In origine si occupava solamente dei giochi sviluppati per le console prodotte dalla SEGA (Sega Master System, Sega Mega Drive, Sega 32X, Sega Mega CD, Sega Game Gear, Sega Saturn e coin-op). Il suffisso "Mega" era un evidente richiamo alla console Sega Mega Drive, che all'epoca della prima pubblicazione era il modello più venduto della...
In November 1983, Sunshine books entered the magazine market with a new publication which was aimed solely at war gamers, strategists and adventurers. This was of course the late-lamented Micro Adventurer and it lasted for 17 issues. The March 1985 issue was to be the last, although no mention was made in the magazine itself. Its fate was revealed in Popular Computing Weekly a few weeks later, much to my own personal grief. Tony Bridge and Ken Matthews were the main writers, and each issue...