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Ranks ;  DARKNESS 


10  Ranks 

Fate  Bonus  +1 
v  Dark  Shadow 
20  Ranks 
Gain  new 
Evolution  plus 
Fate  Bonus  +2 
v  Dark  Shadow 
30  Ranks 
Fate  Bonus  +3 
v  Dark  Shadow 

Beyond  30: 

Additional  +1 
Bonus  for  each 
10  ranks 
beyond  30 


Ranks,  PEACE 


10  Ranks 

Fate  Bonus  +1 
v  Immobilize 
20  Ranks 
Gain  new 
Evolution  plus 
Fate  Bonus  +2 
v  Immobilize 
30  Ranks 
Fate  Bonus  +3 
v  Immobilize 

Beyond  30: 

Additional  +1 
Bonus  for  each 
10  ranks 
beyond  30 


D  £vo(ution  of  iflht 

<Assoc*n  ri°n  ~  f&inys 

ji' ''l  G  £vo(ution  of  ^Corcc 

Ilf '  m  c^lssoc^^on  ~  %JVntuvnl  20  in  £ombnt  by  y'vibe 

Ranks,  LIGHT 

10  Ranks 

Fate  Bonus  +1 
v  Light  Electric 

20  Ranks 

Gain  new 
Evolution  plus 
Fate  Bonus  +2 
v  Light  Electric 

30  Ranks 

Fate  Bonus  +3 
v  Light  Electric 

Beyond  30: 

Additional  +1 
Light  Bonus  for 
each  10  ranks 
past  30 

Ranks,  FORCE 

10  Ranks 

Fate  Bonus  +1 

v  Devastation 

20  Ranks 

Gain  new 
Evolution  plus 
Fate  Bonus  +2 

v  Devastation 

30  Ranks 

Fate  Bonus  +3 

v  Devastation 

Beyond  30: 

Additional  +1 

Force  Bonus 
for  each  10 
ranks  past  30 

D  £volution  of  ^Arbess 

^Association  -  gfndead  destroyed  by  y'cibe 


D  £volution  of  jQence 

<Associn  ri°n  ~  VQoyic  lAtmot 


The  Further  Transcendent  Disciplines ,  along  with  rules  for  using  them ,  are  found  in  The  Iron  Realm  Solitaire  Essentials  &  Gaming  Guide. 


Begin  the  game  with  one  of  the  following  Disciplines  -  Evolution  of  Fire,  Evolution  of  Water,  Evolution 
of  Earth,  or  Evolution  of  Air.  You  must  possess  20  Ranks  in  one  of  these  before  you  can  use  this  sheet. 

Conditions  for  Gaining  a  Rank  -  Each  time  an  associated  trigger  is  discovered  in  game  by  any  member  of  the  group,  you  may  roll  to  gain  a  rank 
provided  that  you  possess  the  correct  Transcendent  Discipline.  For  example,  if  Kaylana  the  Wizard  discovers  a  gold  ring  and  you  possess 
Evolution  of  Light,  then  you  may  roll  to  gain  a  rank.  Sometimes  there  will  be  other  ways  to  gain  ranks  as  well,  to  be  revealed  on  the  podcast. 
The  Roll-  If  your  roll  of  3d6  comes  up  as  a  20  or  less  (add  any  ranks  you  have  but  subtract  your  character  level),  then  you  have  gained  a  rank 
and  may  check  off  the  appropriate  box.  Note  that  Luck  Points  may  be  spent  to  alter  the  outcome  of  this  roll. 


Get  the  Podcast  and  Play  the  Game  at  -  ThelronRealm.com  or  ThelronRealm.Blogspot.com 
Listen  to  The  Iron  Realm,  starting  with  Chapter  10,  for  rules  on  the  Character  Eight  Transcendent  Disciplines!